hi! most of my game ideas are inspired by personal experience, or environments/aesthetics I find immersive. I like to push the boundaries of what I can create with the tools I use [which is usually how I end up pushing my skillset :).]
having worked mostly on short-term projects over the years, I'm looking forward to deepening my comfort with relevant coding languages and creating my own visual assets to turn my 'if I could make...' visions into reality.
'dyscalculia' currently in development.